<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="woodContainer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com/xml/fs25/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name params="$l10n_storeItem_shippingContainer">%s XL</name>
        <specs>
            <combination xmlFilename="$data/vehicles/fliegl/varioV2/varioV2.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_shippingContainer</function>
        </functions>
        <image>$data/objects/shippingContainer/store_shippingContainer.png</image>
        <price>5000</price>
        <allowLeasing>false</allowLeasing>
        <canBeSold>false</canBeSold>
        <rotation>0</rotation>
        <brand>LIZARD</brand>
        <category>shippingContainers</category>
        <storeIconRendering>
            <settings cameraXRot="-15" cameraYRot="26"/>
        </storeIconRendering>
        <vertexBufferMemoryUsage>1262336</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>324352</indexBufferMemoryUsage>
        <textureMemoryUsage>2883584</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <filename>$data/objects/shippingContainer/shippingContainer.i3d</filename>
        <size width="3.2" length="12.8" height="3"/>
        <input allowed="false"/>
        <components maxMass="100">
            <component centerOfMass="0 0.05 0" solverIterationCount="40" mass="3700" />
        </components>
        <showInVehicleMenu>false</showInVehicleMenu>
        <mapHotspot type="OTHER" />
        <supportsPickUp>true</supportsPickUp>
    </base>

    <configurationSets>
        <configurationSet name="40FT (12m)">
            <configuration name="design" index="1"/>
            <configuration name="fillUnit" index="1"/>
            <configuration name="woodContainer" index="1"/>
        </configurationSet>
        <configurationSet name="30FT (9m)">
            <configuration name="design" index="2"/>
            <configuration name="fillUnit" index="2"/>
            <configuration name="woodContainer" index="2"/>
        </configurationSet>
        <configurationSet name="20FT (6m)">
            <configuration name="design" index="3"/>
            <configuration name="fillUnit" index="3"/>
            <configuration name="woodContainer" index="3"/>
        </configurationSet>
    </configurationSets>

    <designConfigurations>
        <designConfiguration name="40FT">
            <objectChange node="configuration40FT" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="doorDecals40FT" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="doors" translationActive="0 0 6.0615"/>
            <objectChange node="colPart40FT01" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart40FT02" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart40FT03" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart40FT04" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart40FT05" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart40FT06" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart40FT07" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart40FT08" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart40FT09" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart40FT10" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart40FT11" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart40FT12" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="backCollision40FT" compoundChildActive="true" compoundChildInactive="false"/>
        </designConfiguration>
        <designConfiguration name="30FT">
            <objectChange node="configuration30FT" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="doorDecals30FT" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="doors" translationActive="0 0 4.527"/>
            <objectChange node="shippingContainer_main_component1" massActive="2950"/>
            <objectChange node="colPart30FT01" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart30FT02" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart30FT03" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart30FT04" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart30FT05" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart30FT06" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart30FT07" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart30FT08" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart30FT09" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart30FT10" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart30FT11" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart30FT12" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="backCollision30FT" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="tensionBeltObject01" scaleActive="1 1 0.745"/>
            <objectChange node="tensionBeltObject02" translationActive="0.000 1.295 -4.471"/>
            <objectChange node="tensionBeltObject03" translationActive="0.000 1.295 4.472"/>
        </designConfiguration>
        <designConfiguration name="20FT">
            <objectChange node="configuration20FT" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="doorDecals20FT" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="doors" translationActive="0 0 2.997"/>
            <objectChange node="shippingContainer_main_component1" massActive="2300"/>
            <objectChange node="colPart20FT01" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart20FT02" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart20FT03" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart20FT04" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart20FT05" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart20FT06" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="colPart20FT07" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="backCollision20FT" compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="tensionBeltObject01" scaleActive="1 1 0.489"/>
            <objectChange node="tensionBeltObject02" translationActive="0.000 1.295 -2.941"/>
            <objectChange node="tensionBeltObject03" translationActive="0.000 1.295 2.941"/>
        </designConfiguration>
    </designConfigurations>

    <design2Configurations>
        <design2Configuration name="$l10n_configuration_valueDefault" isDefault="true"/>
        <design2Configuration name="Lizard Logistics">
            <objectChange node="lizardLogisticsDecal40FT" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="lizardLogisticsDecal30FT" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="lizardLogisticsDecal20FT" visibilityActive="true" visibilityInactive="false"/>
        </design2Configuration>
        <design2Configuration name="Lizard Forestry">
            <objectChange node="lizardForestryDecal40FT" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="lizardForestryDecal30FT" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="lizardForestryDecal20FT" visibilityActive="true" visibilityInactive="false"/>
        </design2Configuration>
    </design2Configurations>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration price="1650">
                <fillUnits removeVehicleIfEmpty="true">
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypes="wood" capacity="1000000" ignoreFillLimit="true"> <!-- 35% air between the loaded trees -->
                        <fillLevelAnimation name="fillLevelAnimation40FT"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration price="830">
                <fillUnits removeVehicleIfEmpty="true">
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypes="wood" capacity="500000" ignoreFillLimit="true"> <!-- 35% air between the loaded trees -->
                        <fillLevelAnimation name="fillLevelAnimation30FT"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration price="0">
                <fillUnits removeVehicleIfEmpty="true">
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypes="wood" capacity="250000" ignoreFillLimit="true"> <!-- 35% air between the loaded trees -->
                        <fillLevelAnimation name="fillLevelAnimation20FT"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <woodContainer>
        <woodContainerConfigurations>
            <woodContainerConfiguration fillUnitIndex="1" triggerNode="woodTrigger" targetLength="12" foldMinLimit="0.01">
                <pushAnimation name="pushAnimation" speedScale="1"/>
            </woodContainerConfiguration>
            <woodContainerConfiguration fillUnitIndex="1" triggerNode="woodTrigger" targetLength="9" foldMinLimit="0.01">
                <pushAnimation name="pushAnimation" speedScale="1"/>
            </woodContainerConfiguration>
            <woodContainerConfiguration fillUnitIndex="1" triggerNode="woodTrigger" targetLength="6" foldMinLimit="0.01">
                <pushAnimation name="pushAnimation" speedScale="1"/>
            </woodContainerConfiguration>
        </woodContainerConfigurations>

        <sounds numLogs="34">
            <load file="$data/objects/shippingContainer/sounds/logImpact01.wav" volumeScale="2.0" pitchScale="1.00" outerRadius="45">
                <randomization minPitch="-0.10" maxPitch="0.00" isInside="true" isOutside="true"/>
                <sourceRandomization file="$data/objects/shippingContainer/sounds/logImpact02.wav"/>
                <sourceRandomization file="$data/objects/shippingContainer/sounds/logImpact03.wav"/>
            </load>
        </sounds>
    </woodContainer>

    <externalVehicleControl>
        <trigger node="playerTrigger">
            <function name="folding"/>
        </trigger>
    </externalVehicleControl>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="0" turnOnFoldDirection="-1" posDirectionText="$l10n_action_openDoor" negDirectionText="$l10n_action_closeDoor">
                    <foldingPart animationName="folding" speedScale="0.3" />
                </foldingParts>
              </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="folding">
            <part node="doorLeft" startTime="0.133" endTime="0.2" startRot="0.0 0.0 0.0" endRot="0.0 2.502 0.0" />
            <part node="doorLeft" startTime="0.2" endTime="1.0" startRot="0.0 2.502 0.0" endRot="0.0 265.0 0.0" />
            <part node="doorLeftLockArm01" startTime="0.133" endTime="0.2" startRot="0.0 0.0 0.0" endRot="0.0 -80.0 0.0" />
            <part node="doorLeftLockArm01" startTime="0.267" endTime="0.333" startRot="0.0 -80.0 0.0" endRot="0.0 0.0 0.0" />
            <part node="doorLeftLockArm01Part" startTime="0.067" endTime="0.133" startRot="0.0 0.0 0.0" endRot="0.0 0.0 3.47" />
            <part node="doorLeftLockArm01Part" startTime="0.333" endTime="0.367" startRot="0.0 0.0 3.47" endRot="0.0 0.0 0.0" />
            <part node="doorLeftLockArm01Clip" startTime="0.0" endTime="0.067" startRot="0.0 0.0 0.0" endRot="0.0 0.0 105.0" />
            <part node="doorLeftLockArm01Clip" startTime="0.333" endTime="0.367" startRot="0.0 0.0 105.0" endRot="0.0 0.0 0.0" />
            <part node="doorLeftLockArm02" startTime="0.133" endTime="0.2" startRot="0.0 0.0 0.0" endRot="0.0 -67.0 0.0" />
            <part node="doorLeftLockArm02" startTime="0.267" endTime="0.333" startRot="0.0 -67.0 0.0" endRot="0.0 0.0 0.0" />
            <part node="doorLeftLockArm02Part" startTime="0.067" endTime="0.133" startRot="0.0 0.0 0.0" endRot="0.0 0.0 3.47" />
            <part node="doorLeftLockArm02Part" startTime="0.333" endTime="0.367" startRot="0.0 0.0 3.47" endRot="0.0 0.0 0.0" />
            <part node="doorLeftLockArm02Clip" startTime="0.0" endTime="0.067" startRot="0.0 0.0 0.0" endRot="0.0 0.0 105.0" />
            <part node="doorLeftLockArm02Clip" startTime="0.333" endTime="0.367" startRot="0.0 0.0 105.0" endRot="0.0 0.0 0.0" />
            <part node="doorRight" startTime="0.133" endTime="0.2" startRot="0.0 0.0 0.0" endRot="0.0 -2.502 0.0" />
            <part node="doorRight" startTime="0.2" endTime="1.0" startRot="0.0 -2.502 0.0" endRot="0.0 -265.0 0.0" />
            <part node="doorRightLockArm01" startTime="0.133" endTime="0.2" startRot="0.0 0.0 0.0" endRot="0.0 80.0 0.0" />
            <part node="doorRightLockArm01" startTime="0.267" endTime="0.333" startRot="0.0 80.0 0.0" endRot="0.0 0.0 0.0" />
            <part node="doorRightLockArm01Part" startTime="0.067" endTime="0.133" startRot="0.0 0.0 0.0" endRot="0.0 0.0 -3.47" />
            <part node="doorRightLockArm01Part" startTime="0.333" endTime="0.367" startRot="0.0 0.0 -3.47" endRot="0.0 0.0 0.0" />
            <part node="doorRightLockArm01Clip" startTime="0.0" endTime="0.067" startRot="0.0 0.0 0.0" endRot="0.0 0.0 -105.0" />
            <part node="doorRightLockArm01Clip" startTime="0.333" endTime="0.367" startRot="0.0 0.0 -105.0" endRot="0.0 0.0 0.0" />
            <part node="doorRightLockArm02" startTime="0.133" endTime="0.2" startRot="0.0 0.0 0.0" endRot="0.0 67.0 0.0" />
            <part node="doorRightLockArm02" startTime="0.267" endTime="0.333" startRot="0.0 67.0 0.0" endRot="0.0 0.0 0.0" />
            <part node="doorRightLockArm02Part" startTime="0.067" endTime="0.133" startRot="0.0 0.0 0.0" endRot="0.0 0.0 -3.47" />
            <part node="doorRightLockArm02Part" startTime="0.333" endTime="0.367" startRot="0.0 0.0 -3.47" endRot="0.0 0.0 0.0" />
            <part node="doorRightLockArm02Clip" startTime="0.0" endTime="0.067" startRot="0.0 0.0 0.0" endRot="0.0 0.0 -105.0" />
            <part node="doorRightLockArm02Clip" startTime="0.333" endTime="0.367" startRot="0.0 0.0 -105.0" endRot="0.0 0.0 0.0" />

            <sound file="$data/objects/shippingContainer/sounds/containerOpenStart.wav"  startTime="0.05" direction="1" pitchScale="1.0" outerRadius="55">
                <volume indoor="0.5" outdoor="3.0"/>
            </sound>
            <sound file="$data/objects/shippingContainer/sounds/containerOpenEnd.wav"    startTime="0.99" direction="1" pitchScale="1.0" outerRadius="55">
                <volume indoor="0.5" outdoor="4.0"/>
            </sound>
            <sound file="$data/objects/shippingContainer/sounds/containerHingeOpen.wav"  startTime="0.20" endTime="1.00" direction="1" pitchScale="1.0" fadeOut="0.1" outerRadius="55">
                <volume indoor="0.5" outdoor="3.0"/>
            </sound>
            <sound file="$data/objects/shippingContainer/sounds/containerHingeClose.wav" startTime="0.20" endTime="1.00" direction="-1" pitchScale="1.0" fadeOut="0.1" outerRadius="55">
                <volume indoor="0.5" outdoor="3.0"/>
            </sound>
            <sound file="$data/objects/shippingContainer/sounds/containerCloseEnd.wav"   startTime="0.25" direction="-1" pitchScale="1.0" outerRadius="55">
                <volume indoor="0.5" outdoor="3.0"/>
            </sound>
            <sound template="clackVar6" startTime="0.01" direction="0" volumeScale="3.0" pitchScale="1.10" />
        </animation>
        <animation name="fillLevelAnimation40FT">
            <part node="logs40FT" startTime="0.0" endTime="0.1" shaderParameter="hideByIndex" shaderStartValues="33.01 0 0 0" shaderEndValues="-0.01 0 0 0"/>
        </animation>
        <animation name="fillLevelAnimation30FT">
            <part node="logs30FT" startTime="0.0" endTime="0.1" shaderParameter="hideByIndex" shaderStartValues="33.01 0 0 0" shaderEndValues="-0.01 0 0 0"/>
        </animation>
        <animation name="fillLevelAnimation20FT">
            <part node="logs20FT" startTime="0.0" endTime="0.1" shaderParameter="hideByIndex" shaderStartValues="33.01 0 0 0" shaderEndValues="-0.01 0 0 0"/>
        </animation>
        <animation name="pushAnimation">
            <part node="backCollision40FT" startTime="0.0" endTime="2" startTrans="0.000 1.325 -6.047" endTrans="0.000 1.325 5.695"/>
            <part node="backCollision30FT" startTime="0.0" endTime="2" startTrans="0.000 1.325 -4.496" endTrans="0.000 1.325 4.202"/>
            <part node="backCollision20FT" startTime="0.0" endTime="2" startTrans="0.000 1.325 -2.984" endTrans="0.000 1.325 2.617"/>
        </animation>
    </animations>

    <dynamicMount triggerNode="dynamicMountTrigger" triggerForceAcceleration="1" jointTransY="0.134" jointLimitToRotY="true" />

    <tensionBeltObject>
        <meshNodes>
            <meshNode node="tensionBeltObject01"/>
            <meshNode node="tensionBeltObject02"/>
            <meshNode node="tensionBeltObject03"/>
        </meshNodes>
    </tensionBeltObject>

    <baseColorConfigurations useDefaultColors="true" defaultColorIndex="5" price="0" defaultColorMaterialTemplateName="calibratedPaint">
        <material materialSlotName="mainColor_mat"/>
        <material materialSlotName="decalsColor_mat" useContrastColor="true" contrastThreshold="0.3"/>
        <material materialSlotName="lizardLogisticsColor_mat" useContrastColor="true" contrastThreshold="0.3"/>
        <material materialSlotName="lizardForestryColor_mat" useContrastColor="true" contrastThreshold="0.3"/>
    </baseColorConfigurations>

    <i3dMappings>
        <i3dMapping id="shippingContainer_main_component1" node="0>" />
        <i3dMapping id="dynamicMountTrigger" node="0>0|0" />
        <i3dMapping id="configuration20FT" node="0>0|1|0" />
        <i3dMapping id="colPart20FT01" node="0>0|1|0|0|0" />
        <i3dMapping id="colPart20FT02" node="0>0|1|0|0|1" />
        <i3dMapping id="colPart20FT03" node="0>0|1|0|0|2" />
        <i3dMapping id="colPart20FT04" node="0>0|1|0|0|3" />
        <i3dMapping id="colPart20FT05" node="0>0|1|0|0|4" />
        <i3dMapping id="colPart20FT06" node="0>0|1|0|0|5" />
        <i3dMapping id="colPart20FT07" node="0>0|1|0|0|6" />
        <i3dMapping id="backCollision20FT" node="0>0|1|0|0|7" />
        <i3dMapping id="logs20FT" node="0>0|1|0|1" />
        <i3dMapping id="lizardLogisticsDecal20FT" node="0>0|1|0|2" />
        <i3dMapping id="lizardForestryDecal20FT" node="0>0|1|0|3" />
        <i3dMapping id="configuration30FT" node="0>0|1|1" />
        <i3dMapping id="colPart30FT01" node="0>0|1|1|0|0" />
        <i3dMapping id="colPart30FT02" node="0>0|1|1|0|1" />
        <i3dMapping id="colPart30FT03" node="0>0|1|1|0|2" />
        <i3dMapping id="colPart30FT04" node="0>0|1|1|0|3" />
        <i3dMapping id="colPart30FT05" node="0>0|1|1|0|4" />
        <i3dMapping id="colPart30FT06" node="0>0|1|1|0|5" />
        <i3dMapping id="colPart30FT07" node="0>0|1|1|0|6" />
        <i3dMapping id="colPart30FT08" node="0>0|1|1|0|7" />
        <i3dMapping id="colPart30FT09" node="0>0|1|1|0|8" />
        <i3dMapping id="colPart30FT10" node="0>0|1|1|0|9" />
        <i3dMapping id="colPart30FT11" node="0>0|1|1|0|10" />
        <i3dMapping id="colPart30FT12" node="0>0|1|1|0|11" />
        <i3dMapping id="backCollision30FT" node="0>0|1|1|0|12" />
        <i3dMapping id="logs30FT" node="0>0|1|1|1" />
        <i3dMapping id="lizardLogisticsDecal30FT" node="0>0|1|1|2" />
        <i3dMapping id="lizardForestryDecal30FT" node="0>0|1|1|3" />
        <i3dMapping id="configuration40FT" node="0>0|1|2" />
        <i3dMapping id="colPart40FT01" node="0>0|1|2|0|0" />
        <i3dMapping id="colPart40FT02" node="0>0|1|2|0|1" />
        <i3dMapping id="colPart40FT03" node="0>0|1|2|0|2" />
        <i3dMapping id="colPart40FT04" node="0>0|1|2|0|3" />
        <i3dMapping id="colPart40FT05" node="0>0|1|2|0|4" />
        <i3dMapping id="colPart40FT06" node="0>0|1|2|0|5" />
        <i3dMapping id="colPart40FT07" node="0>0|1|2|0|6" />
        <i3dMapping id="colPart40FT08" node="0>0|1|2|0|7" />
        <i3dMapping id="colPart40FT09" node="0>0|1|2|0|8" />
        <i3dMapping id="colPart40FT10" node="0>0|1|2|0|9" />
        <i3dMapping id="colPart40FT11" node="0>0|1|2|0|10" />
        <i3dMapping id="colPart40FT12" node="0>0|1|2|0|11" />
        <i3dMapping id="backCollision40FT" node="0>0|1|2|0|12" />
        <i3dMapping id="logs40FT" node="0>0|1|2|1" />
        <i3dMapping id="lizardLogisticsDecal40FT" node="0>0|1|2|2" />
        <i3dMapping id="lizardLogisticsDecal40FT_colorMask" node="0>0|1|2|2|0" />
        <i3dMapping id="lizardForestryDecal40FT" node="0>0|1|2|3" />
        <i3dMapping id="lizardForestryDecal40FT_colorMask" node="0>0|1|2|3|0" />
        <i3dMapping id="tensionBeltObject01" node="0>0|2|0" />
        <i3dMapping id="tensionBeltObject02" node="0>0|2|1" />
        <i3dMapping id="tensionBeltObject03" node="0>0|2|2" />
        <i3dMapping id="doors" node="0>0|3" />
        <i3dMapping id="doorLeft" node="0>0|3|0" />
        <i3dMapping id="doorLeftLockArm01" node="0>0|3|0|0" />
        <i3dMapping id="doorLeftLockArm01Part" node="0>0|3|0|0|0" />
        <i3dMapping id="doorLeftLockArm01Clip" node="0>0|3|0|1" />
        <i3dMapping id="doorLeftLockArm02" node="0>0|3|0|2" />
        <i3dMapping id="doorLeftLockArm02Part" node="0>0|3|0|2|0" />
        <i3dMapping id="doorLeftLockArm02Clip" node="0>0|3|0|3" />
        <i3dMapping id="doorDecals20FT" node="0>0|3|0|4" />
        <i3dMapping id="doorDecals30FT" node="0>0|3|0|5" />
        <i3dMapping id="doorDecals40FT" node="0>0|3|0|6" />
        <i3dMapping id="doorDecals40FT_colorMask" node="0>0|3|0|6|0" />
        <i3dMapping id="doorRight" node="0>0|3|1" />
        <i3dMapping id="doorRightLockArm01" node="0>0|3|1|0" />
        <i3dMapping id="doorRightLockArm01Part" node="0>0|3|1|0|0" />
        <i3dMapping id="doorRightLockArm01Clip" node="0>0|3|1|1" />
        <i3dMapping id="doorRightLockArm02" node="0>0|3|1|2" />
        <i3dMapping id="doorRightLockArm02Part" node="0>0|3|1|2|0" />
        <i3dMapping id="doorRightLockArm02Clip" node="0>0|3|1|3" />
        <i3dMapping id="woodTrigger" node="0>0|3|2" />
        <i3dMapping id="playerTrigger" node="0>0|3|3" />
    </i3dMappings>
</vehicle>
