<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="treeSaplingPallet" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com/xml/fs25/vehicle.xsd">
    <storeData>
        <name>$l10n_fillType_treeSaplings</name>
        <functions>
            <function>$l10n_function_saplingPallet</function>
        </functions>
        <specs>
            <combination xmlFilename="$data/vehicles/damcon/pl75/pl75.xml"/>
            <weight ignore="true"/>
        </specs>
        <image>$data/objects/pallets/treeSaplingPallet02/store_treeSaplingPallet02.png</image>
        <price>1000</price>
        <allowLeasing>false</allowLeasing>
        <canBeSold>false</canBeSold>
        <showInStore>false</showInStore>
        <rotation>0</rotation>
        <brand>NONE</brand>
        <category>pallets palletForestry</category>
        <financeCategory>PURCHASE_SAPLINGS</financeCategory>
        <shopHeight>2.5</shopHeight>

        <storeIconRendering>
            <settings cameraXRot="-15" cameraYRot="35" />
        </storeIconRendering>
        <vertexBufferMemoryUsage>13312</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>3328</indexBufferMemoryUsage>
        <textureMemoryUsage>655360</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <filename>i3d/treeSaplingPallet02.i3d</filename>
        <size width="1.3" length="0.9" height="2.7"/>
        <canBeReset>false</canBeReset>
        <input allowed="false"/>
        <components maxMass="100">
            <component centerOfMass="0 0.1 0" solverIterationCount="10" mass="150" />
        </components>
        <showInVehicleMenu>false</showInVehicleMenu>
        <mapHotspot available="false" />
        <supportsPickUp>true</supportsPickUp>
    </base>

    <treeSaplingPallet>
        <treeSaplingTypeConfigurations>
            <treeSaplingTypeConfiguration useMapTreeTypes="true" variationName="DEFAULT"/>
        </treeSaplingTypeConfigurations>

        <saplingNodes>
            <saplingNode node="sapling01"/>
            <saplingNode node="sapling02"/>
            <saplingNode node="sapling03"/>
            <saplingNode node="sapling04"/>
            <saplingNode node="sapling05"/>
            <saplingNode node="sapling06"/>
            <saplingNode node="sapling07"/>
            <saplingNode node="sapling08"/>
            <saplingNode node="sapling09"/>
            <saplingNode node="sapling10"/>
            <saplingNode node="sapling11"/>
            <saplingNode node="sapling12"/>
            <saplingNode node="sapling13"/>
            <saplingNode node="sapling14"/>
            <saplingNode node="sapling15"/>
            <saplingNode node="sapling16"/>
            <saplingNode node="sapling17"/>
            <saplingNode node="sapling18"/>
            <saplingNode node="sapling19"/>
            <saplingNode node="sapling20"/>
        </saplingNodes>
    </treeSaplingPallet>

    <pallet fillUnitIndex="1" linkNode="treeSaplingPallet02_component1">
        <texture diffuse="$data/objects/pallets/shared/euroPallet/euroPalletNew_diffuse.dds"/>
        <texture diffuse="$data/objects/pallets/shared/euroPallet/euroPalletMiddle_diffuse.dds"/>
        <texture diffuse="$data/objects/pallets/shared/euroPallet/euroPalletOld_diffuse.dds"/>
    </pallet>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits removeVehicleIfEmpty="true" removeVehicleThreshold="0.01">
                    <fillUnit unitTextOverride="$l10n_unit_pieces" fillTypes="TREESAPLINGS" capacity="20" startFillType="TREESAPLINGS" startFillLevel="20" ignoreFillLimit="true">
                        <exactFillRootNode node="exactFillRootNode" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

	<dischargeable requiresTipOcclusionArea="false">
        <dischargeNode node="raycastNode" emptySpeed="500" fillUnitIndex="1" maxDistance="6" canStartDischargeAutomatically="true">
            <raycast useWorldNegYDirection="true" />
            <info width="0.4" length="0.4" />
            <activationTrigger node="dischargeActivationTrigger" />
        </dischargeNode>
    </dischargeable>

    <dynamicMount triggerNode="dynamicMountTrigger" triggerForceAcceleration="6" jointTransY="0.11" jointLimitToRotY="true"/>

    <fillTriggerVehicle triggerNode="fillTrigger" fillUnitIndex="1" litersPerSecond="10"/>

    <tensionBeltObject>
        <meshNodes>
            <meshNode node="tensionBeltShape"/>
        </meshNodes>
    </tensionBeltObject>

<i3dMappings>
  <i3dMapping id="treeSaplingPallet02_component1" node="0>" />
  <i3dMapping id="dynamicMountTrigger" node="0>0" />
  <i3dMapping id="fillTrigger" node="0>1" />
  <i3dMapping id="treeSaplingsBox" node="0>2" />
  <i3dMapping id="tensionBeltShape" node="0>2|0" />
  <i3dMapping id="saplingHolder" node="0>2|1" />
  <i3dMapping id="sapling01" node="0>2|1|0" />
  <i3dMapping id="sapling02" node="0>2|1|1" />
  <i3dMapping id="sapling03" node="0>2|1|2" />
  <i3dMapping id="sapling04" node="0>2|1|3" />
  <i3dMapping id="sapling05" node="0>2|1|4" />
  <i3dMapping id="sapling06" node="0>2|1|5" />
  <i3dMapping id="sapling07" node="0>2|1|6" />
  <i3dMapping id="sapling08" node="0>2|1|7" />
  <i3dMapping id="sapling09" node="0>2|1|8" />
  <i3dMapping id="sapling10" node="0>2|1|9" />
  <i3dMapping id="sapling11" node="0>2|1|10" />
  <i3dMapping id="sapling12" node="0>2|1|11" />
  <i3dMapping id="sapling13" node="0>2|1|12" />
  <i3dMapping id="sapling14" node="0>2|1|13" />
  <i3dMapping id="sapling15" node="0>2|1|14" />
  <i3dMapping id="sapling16" node="0>2|1|15" />
  <i3dMapping id="sapling17" node="0>2|1|16" />
  <i3dMapping id="sapling18" node="0>2|1|17" />
  <i3dMapping id="sapling19" node="0>2|1|18" />
  <i3dMapping id="sapling20" node="0>2|1|19" />
  <i3dMapping id="exactFillRootNode" node="0>3" />
  <i3dMapping id="collisions" node="0>4" />
  <i3dMapping id="floorCollision01" node="0>4|0" />
  <i3dMapping id="floorCollision02" node="0>4|1" />
  <i3dMapping id="raycastNode" node="0>5" />
  <i3dMapping id="dischargeActivationTrigger" node="0>6" />
</i3dMappings>
</vehicle>
